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Wednesday 28 January 2009

Destroy all humans path of the furon part 2


Characters
See also: List of Destroy All Humans! characters
In addition to the return of Cryptosporidium, Orthopox and the furon god Arkvoodle, the game features a cast of new characters that Crypto meets along his journey.
The Master - an old and wise furon martial arts expert, who has strong mental powers and is well trained in Psychokinesis. He was once a furon warrior who was friends with Emperor Meningitis, who crash landed on Earth while on the run from conspiring traitors back home. He longed for revenge, but while on Earth he immersed himself in Eastern philosophies and developed new Psychokinetic abilities, losing his desire for revenge.

The Master is revealed to be the actual conspirator and main antagonist.
Nexosporidium warriors (also known as Nexos) - a mysterious race of supposedly extinct cyborgs from the furon home world.
Emperor Meningitis - the emperor of the Furon Empire.
Curt Calvin - the leader of the Lunarian Church of Alientology. He is thought to be another DNA harvesting furon in disguise, but is revealed to be a Nexo Walker.
Henri Crousteau (a parody of Henri Rousseau) - a French oceanographer and environmentalist. He discovered The Master's crashed saucer in 1971, and used the technology and synthetic DNA to manufacture his own army of Nexos.
Saxon (likely inspired by John Saxon from Enter the Dragon) - a previous student of The Master who has turned from his discipleship. He wears a yellow jumpsuit made of silk and rides a Nexo Dragon.
Rolo (likely a parody of Bolo Yeung (Actor/Martial Artist) from Enter the Dragon) - Saxon's right-hand man who is self-obsessed with his pectoral muscles. He is responsible for stealing The Master's Jade Talisman, and for gathering martial arts experts for a tournament, at Crypto's request. After Saxon's death, he rises up to become the leader of the White Dragons.
Sammy and Faire (parodies of Sonny & Cher) - two singers Crypto meets in Las Paradiso.
The Molinari Brothers - Mikey is the head of the mob family that Crypto is at war with. He is in charge of the Nero's Palazzo casino, and is the one who declares war on the Space Dust. His brother Vinnie carries a bat with him, smokes cigars and he is overweight.
Endometriosis - the furon responsible for making clone body molds on the Fourth Ring of Furon, and the furon who made a major breakthrough in clone technology. Endometriosis has a French accent, and wears a barret.
Helicobacter - Endometriosis' arch rival and the furon in charge of the Cloning Industrial Island.
The Librarian - an old friend of Pox's, this furon is the Proprietor of the Humania Amusment Park, and also the furon in charge of storing highly classified genetic clone data.


Furon technology and weaponry


Weapons such as the Ion Detonator will no longer harm Crypto. Almost all of the previous weapons have been redesigned. The Ion Detonator can now stick to both people and objects, and has a larger blast radius than in previous games. The Anal Probe can now lock onto more than one human. The jet pack has a longer-lasting battery, and controls differently. The Dislocator (introduced in Destroy all Humans! 2) also returns, firing pink gravity defying energy disks that fling people and objects in many different random directions. The player may now engage in "car surfing" via this weapon, and the disks are now pink, instead of purple as they were in Destroy All Humans! 2.
Some of the new weaponry includes the Tornadotron, the Black Hole Gun, and the Venus Human Trap. Another new weapon is the Superballer, which fires out a supercharged ball that homes in on targets sending them bouncing. With each bounce, the victim takes damage, and with each impact a shock wave is created that affects anything nearby. In a reference to one of the ubiquitous symbols of the 1970s (rainbows) the vapor trail creates a spectral refraction effect akin to a rainbow.
The saucer has been redesigned, as Crypto crashed the original saucer into the Space Dust casino while drunk. His saucer can now fly horizontally and vertically and aim in all directions. Crypto can use the saucer's weapons to scar buildings and terrain. These scars remain until a new mission is started, the player travels to a different location, or in the case of a building, until its destroyed. The Quantum Deconstructor can now be charged. The saucer can abduct multiple humans, which are processed instantly. When abducted, humans slightly recharge the saucer's shields and also increase DNA.


Controls and gameplay


Due to streamlined controls, Crypto can shoot humans, use the jet pack, and activate Psychokinesis simultaneously. Crypto can now engage in aerial battles. There are now flying enemies, such as helicopters and Nexo saucers that can attack Crypto in his saucer. The player can travel to different locations "without ever leaving the game world" Buildings collapse and scar differently when attacked with different weapons. The game features a modified alert scheme with police, SWAT, military awareness, and nexo alert. Electricity surges through power lines when damage is caused to them. The player can now use Mental Lock as an accurate targeting system for circle strafing with a weapon. The player can exit and enter certain buildings freely during some missions, such as the Space Dust. The Master's monastery can be accessed at any time. There is also no fall damage in the game.


Psychokinesis


Psychokinesis is now mapped to its own trigger for easy access. Using it generates a large blue-purple glow around Crypto's hand. The Temporal Fist ability allows Crypto to stop time, manipulate objects, set up a powerful push, and then resume time. Objects can be given a directional impulse that causes the object to fly with greater force than a normal psychokinetic push once time has been resumed. PK magnet allows Crypto to magnetize any object in PK, causing several people or other objects to stick and form a ball of humans and debris. Crypto can now use Cortex Scan to prolong the life of his bodysnatched victim, similar to the ability of Cortex Scanning humans to refill concentration and keep the holobob disguise active in the first game.


Reception

Review scores
Publication
Score
1UP.com
D
GameSpot
4.0/10
IGN
3.0/10

Team Xbox
4.2/10
GameZone
5/10
X-play

Aggregate scores
Aggregator
Score
Game Rankings
41% (based on 10 media outlets)
Metacritic
36% (based on 12 reviews)
Path of the Furon was generally poorly received by critics. Several reviewers cited poor graphics. GameZone praised the new weaponry stating "The new arsenal and saucer are a nice touch but the best upgrade comes from a Furon Master that seems to have been watching one too many episodes of Kung-Fu." TeamXbox stated that the game lacked polish, saying "No, the basic gameplay isn’t all that bad—though having a series of two-player, local-only minigames under a “Multiplayer” banner seems like a stretch—but the presentation is horrid.". GameDaily also cited poor polish and design: "Crypto the alien's most recent attempt to overthrow mankind is thwarted by uninspired game design." Reviews of the in-game soundtrack were generally better. GameZone "The score is still has that sci-fi B-movie feel with a heavy dose of ‘70s-styled funk and disco tossed in for good measure." GameSpot criticized the "slow, tedious pacing" and said that some of the characters had racist portrayal. IGN said that "What was fun three years ago has now grown stale, especially in an environment so unappealing. Furon just isn’t much fun to play, especially when compared to previous games in the series.". X-Play's Morgan Webb described the game as "half-baked" and "unfinished". However, Morgan also states that the story is extremely in-depth and very good, and much of the weaponry and gameplay can still be satisfying. The game's review averages were also poor, with Game Rankings reporting a 43%. and Metacritic reporting only a 36% score.

Destroy All Humans: Path of the Furon part 1


Destroy All Humans! Path of the Furon(Also known as Destroy All Humans! 3) is the fourth Destroy All Humans! game to be released, and is the third game in the Destroy All Humans! trilogy, released December 1, 2008 in North America for the Xbox 360. The game was developed by THQ's Sandblast Games studio for the Xbox 360 and PlayStation 3 console. Path of the Furon expands on the open world format of the previous Destroy All Humans! games, with five new open worlds on the ground and in the air to obliterate with new weapons and new alien powers.
As of November 26, 2008, the North American PS3 version was cancelled citing "development issues".The game will however still be released for the European PS3 on February 13, 2009, alongside the Xbox 360 release
Gameplay

Missions, side quests, and achievements
Destroy All Humans! Path of the Furon has over 30 story missions, 20 side quests, and multiplayer modes. As with previous games, most story missions can be played in non-linear order. Creative director Jon Knoles stated that the side quests would be related to the story, would also be creative, and "epic". Knoles added that the achievements are tied to statistic tracking in the game, and they are unique to the weapons and abilities found, allowing the player to experiment with different possibilities. For example, IGN noted that when the player takes the "Sunny" off of the Sunnywood sign they get a cutscene and one of the more creative achievements.There are also challenges and mini-games that the player can return to repeatedly to better their score and collect more rewards. There are five new open-world locations based on Las Vegas ("Las Paradiso"), Hollywood ("Sunnywood"), Hong Kong ("Shen Long"), Paris ("Belleville"), and The 4th Ring of Furon.
Multiplayer

This game features split screen offline multiplayer. Most challenges are player versus player, although one is co-op. The maps are scaled down versions of their single player counterparts. The games are Ion Soccer, where players use their ion detonators to shoot a ball into each other's goals, Brain-O-Matic, where players PK humans into a machine that will extract their brains for processing, and Abductorama, basically a competative game of "keep away", in which the goal of the game is to abduct the ball, and keep it out of the reach of the other player until the player color fills up the bar, or get the bar filled up more than the other player and keep it like that until time runs out. There are no co-op single player missions, nor can you play through the story with co-op.
Plot

Crypto 138, having resigned his presidency and broken up with Natalya, has crashed his old saucer into a casino's electronic ticker display while drunk, and was killed in the crash. After the crash, Pox has cloned Crypto 139, and they have taken over and re-opened the casino, called the "Space Dust," (A parody of Stardust Resort & Casino) which they use to maintain a steady flow of cash and human DNA. They discover that the local mob family sent a spy to gather information on them. Crypto infiltrates the mob's casino and destroys the interior, driving out the customers, causing the mob to go to war with him. He defeats the mob, destroying their profits and taking control of Las Paradiso.
Soon he begins hearing a voice instructing him in the paths of enlightenment and how to advance in those paths. As Crypto begins to discover the potential of his powers, strange creatures suddenly appear attack. Pox identifies them as Nexosporidium warriors, whom are supposedly extinct. Crypto manages to defeat them. In an act of desperation, Pox commands Crypto to destroy all of Paradiso, including the Space Dust, to erase any evidence of their being there. Crypto reluctantly does so, and they flee to Sunnywood.
In Sunnywood, the duo assume Curt Calvin, leader of the Lunarian Church of Alientology, to be another DNA harvesting furon on Earth. To draw Calvin out, Crypto and Pox seek the help of a local reporter. Crypto rescues her after she is kidnapped by the Lunarians, and she tells him of an inside man in the Lunarian cult, known as Deep Naval. Crypto works out an agreement with Deep Naval to meet Calvin, but Deep Naval fails to fulfill his part of the bargain. Pox and Crypto then stage a "big alien arrival" at the Sunnywood Bowl to attract Calvin. Crypto confronts the cult leader and shoots him, but instead of seeing a dead furon, a nexo walker appears. After defeating the walker, Crypto is shot in the neck with a dart and faints.
Crypto awakens three days later in a monastery ran by a furon martial arts expert known as The Master. After a confrontation, Crypto agrees to become The Master's new disciple. He reveals to Crypto that one hundred years ago imperial traitors marked Emperor Meningitis for death. He managed to stop the assassination, but was in turn marked for death. Fleeing to Earth, he crash-landed off the coast of China. He sought revenge, but soon realized eastern philosophies could help him improve his mental abilities, and so immersed himself in the ways of their culture, and in the process lost his desire for revenge. He built an academy, gaining followers to pass his knowledge down to. He took an apprentice named Saxon, who became power hungry, forming a triad to oppose The Master.

Crypto converses with The Master.
The Master instructs Crypto to hold a tournament to draw Saxon out, however Crypto arrives back at the monastery where he witnesses Saxon kill the Master. Enraged, Crypto attacks and defeats Saxon, interrogating at gunpoint when nexos show up. Saxon dies in the confusion, and Crypto escapes destroying the barge. Pox states that the nexos could only have been cloned on Earth, and that only one organization could accomplish such. Pox and Crypto then set off for Bellevile, France, home of Francodyne.
In Belleville, Pox and Crypto discover that Francodyne's CEO is Henri Crousteau. Crypto infiltrates Crousteau's mansion to confront him, but Crousteau escapes after stabbing him with a spiny fish. Pox and Crypto escape the mansion and learn Crousteau intends to create a virus to destroy the furon DNA within the human genome. Crypto sets out to destroy his nexo manufacturing operation. He causes a riot between the workers and destroys the nexo laboratory. However, Crousteau still manages to create the virus and sends four walkers to distribute it into the river. Crypto destroys the walkers and faces Crousteau in a final battle at the Belleville tower. Upon defeating Crousteau, Crypto learns that he only wanted to destroy his own race to stop the planet from being polluted, that he was feeding the nexos synthetic DNA, and that he wasn't responsible for the attack on the Space Dust. The nexos that did attack were rouge ones responding to a signal from Furon. Crypto then realizes that the one truly responsible for his troubles was Emperor Meningitis himself. He and Pox set off for the Fourth Ring of Furon to confront the emperor.
Upon arriving, Crypto immediately attacks the palace in a blind rage. Outraged, the emperor kicks them out of the city and puts up a large shield. Pox and Crypto manage to deactivate it and re-enter the city. Pox reveals that since he once worked for the emperor his biometrics were still in the system, and would allow them to open the palace door. After doing favors for the molder and the Librarian, Crypto and Pox download Pox's clone data from the imperial repository, and proceed to clone Pox a new body, becoming Orthopox 14. However the molder accidentally uses the wrong body mold, and Pox comes out of the machine as a monkey. Pox informs Crypto they'll need a distraction, and to start a human riot in the artificial human habitat. As the riot ensues, Crypto confronts Meningitis, defeating him, but the emperor disintegrates from old age before he can be interrogated.
The Master then reappears from the Jade Talisman Crypto inherited from him, revealing that he was the conspirator who set everything in motion. It was he all along who had been controlling the nexos, introducing the synthetic DNA, and staging his own death. The Jade Talisman was really a cloning device used so that after Meningitis was defeated he could be smuggled in and become the new emperor. Crypto, shocked by what he has heard, becomes infuriated, and makes a motion to Pox. Pox then uses his strength to slam The Master against a wall, killing him. Crypto picks up a canister of synthetic DNA and tries it, but vomits at the horrible taste. Pox tells Crypto that as long as he cannot stomach the synthetic DNA their mission wasn't a sham, and there would always be a reason to Destroy All Humans! Crypto realizes that Pox is right, and decides to return to Earth. Pox then tells Crypto he isn't returning with him, and takes the throne. As Crypto leaves he states that he will see Pox in ten years. As he walks out of the palace, the other furons begin running in, to greet their new emperor.

guide to vista gaming




Window Vista in Brief
Microsoft’s latest version of Windows, Vista promises to usher in the next generation of PC gaming, offering a dedicated games area in the Start Menu for all Vista compatible titles, and true cutting-edge graphics performance with the Vista-exclusive DirectX-10. Couple these features with support for Xbox 360 peripherals, exclusivity for future titles like the fantastic-looking Crysis, and more security than any other version of Windows, and Vista clearly presents the future of PC gaming.
Vista Games Explorer
Windows Vista's Games Explorer menu is the one-stop spot for accessing all your favourite games.
Newly installed titles appear in the Games Explorer section of your Start Menu, allowing you to launch games, change settings, and find related info like last played date, publisher updates, age ratings and related web links - all in a few clicks!
Also including upgraded versions of Windows’ classics such as 3D solitaire and 3D Minesweeper, the Vista Games Explorer is the new one-stop portal for PC gaming.Vista & Gaming
Improved Accessibility and Control
A dedicated Games Area within the Start Menu makes finding, starting and changing the settings for games quick and easy.
The gaming area contains useful info such as the last time you played that game and links to the publisher’s website.
Vista compatible games are automatically added to the games area upon installation.
Better Graphics DirectX-10 has only been released on Vista, making this latest Windows the one and only home of true cutting-edge PC gaming graphics.
Faster PerformanceNew Windows programs work to ensure that your PC is running smoothly for a lag-free gaming experience.
Windows SuperFetch remembers which applications you use most often and organises its background processes to let your favourite games take priority.
Windows ReadyBoost improves your PC’s responsiveness, using flash memory instead of your hard drive, allowing your computer to load programs faster and cope with even the most demanding game experiences!
LIVEWindows Vista will also make it easier than ever before for PC owners to play online against people from all over the word. Using the new LIVE service, gamers will be able to take on other PC owners, starting with the launch of the Vista compatible Halo 2, and even play with Xbox Live players on Shadowrun; the first title to offer this feature.
Easier Networking
A new application called "Network Centre" makes adding and troubleshooting connections fast and painless.
The resulting network is faster, automatically optimising itself to the speed of your connection. This means faster downloads of patches and less lag in-game.
See Vista gaming in action! Click here to download the movie (zip file)
Full list of Games for Windows titles

Thursday 15 January 2009

Upgrades




If are one of the people who has to have something differant to every one else you may want to consider up grading your console (legally!!!) Say if you have a xbox 360 you can buy a new face plate like the one pictured
o0r you can buy a new case for your console (get this done properly) if you have a PS3 you screwed you can't do anything to make it look better unless you stick a load of stickers to it, How ever you can upgrade your memory. If you have a psp you can get a new face plate and a new case the only problem is you will have to send your psp off to sony with a letter and the face plate do it your self and you will lose your warrenty, The letter will explain that you want the face plate attached. If you have a DS you can buy a stick-on skin but thats it.

Wednesday 14 January 2009

Need for speed undercover part 2


Plot
The game's story mode sets the player in the story as a police officer going undercover into the criminal underground of Tri-City, a fictional city where the game is set. Players take on dangerous 'jobs' and compete in races in order to infiltrate and take down a ruthless international crime smuggling syndicate of street racers and car thieves. The player's only contacts to the police are federal handler Chase Linh, and later Lt. Jack M. Keller. As the player wins races and blends in with the gangs by doing different jobs like stealing cars, he later ends up taking out the bosses and their thugs. As the end draws near Chau Wu calls the hero telling to return one of his cars that he claims that G-Mac had him steal when it was Hector and Zach that stole the car to begin with. The player gets the car from Carmen and then takes the car to the Warehouse district in Sunset Hills to save Chase. When he gets there he finds out that he has been tricked by Chase Lihn the whole time and then kills Chau Wu for his cell phone which has important data in regards to stolen cars from the docks. The player evades the police since they are after him as he tries to escape and go after Chase. Then the player goes after and takes out Chase and she is arrested for framing him and being involved with Chau Wu. Then later Carmen is seen talking to the player and she asks him to take her back to the University and mentions that she is a med student.
A few days before the release, EA revealed some new plot details of Undercover. A video shows the player evading capture from the Tri-City Police Department (TCPD). The player was aided by detective Chase Linh and then Lt. Jack Keller. The player gains an ally named Carmen Mendez, played by singer and actress Christina Milian who becomes friends with the player. As well, six criminal characters (Chau Wu, Gregory "G-Mac" MacDonald (a former undercover police officer from the TCPD who's gone native, played by actor David Rees Snell, of the television series "The Shield"), Rose Largo played by actress Heather Fox, Hector Maio played by actor Kurt Caceres", Freddy "Nickel" Rogers , and Zack Maio have been introduced. There are three other characters to note: Jonathon Cross is listed as an acquaintance to "G-Mac", yet not much is known about him at this time; and Isabel "Izzy" Diaz, one of the "Blacklist" members in Most Wanted, and Caleb Reece, the main antagonist in Underground 2, are listed as acquaintances to Hector Maio. Additionally, Rachel Teller of Need for Speed Underground 2 is listed as an acquaintance to Rose Largo. However, these characters don't appear in the game, making them only a loose connection between the newest games in the franchise. Ryan Cooper, the player character in ProStreet is briefly referenced in one of the police scanner dialog sequences as a police officer says he has a man named Ryan Cooper in the back of his car who refuses to speak or remove his racing helmet.




Development

A Porsche 911 GT3 RS in Need for Speed: Undercover.
Electronic Arts CEO, John Riccitiello, stated that the previous release in the series (ProStreet) was only "an okay game...[and was] not good" and that Undercover would bring better innovations and gameplay. He stated Undercover would have a considerably longer development cycle than its predecessors because the Need for Speed development team had been split up into two teams, both of which would work on a two-year development cycle with future titles, alternating releases between them. Riccitiello stated he was "torturing" the development team with a tight development cycle in the past. When this change was implemented in mid-summer 2007, one team started working on Undercover (giving it only a 16.5 month development cycle), while the other team (that finished ProStreet) would start working on the next title. Riccitiello also stated Undercover took inspiration from action films such as The Transporter, with a large embedded narrative.
Frank Gibeau (President of the EA Games label) stated during development that due to the fact that the sales of ProStreet didn't live up to EA's hopes for the game, the Need for Speed franchise would go back to its roots (although Undercover was already being developed before ProStreet). John Doyle (Developer at EA Black Box) said that Undercover would feature a brand new game mechanic and a "Most Wanted-ish" sandbox style of gameplay. The game was also provided with an all new damage system. Andy Blackmore (Senior Vehicle Concept Artist at EA) explained how one of the Porsche cars that was "conceptualized" in the game was then brought to life for the game from a brief description to being approved by Porsche.

Need for speed undercover Part 1


Need for Speed: Undercover is the 12th installment of the popular racing video game series Need for Speed, developed by EA Black Box and published by Electronic Arts. It was released on PlayStation 2, PlayStation 3, Xbox 360, Nintendo DS, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS and mobile phone in November 2008.
Gameplay

Map
Undercover features a new "open-world" map consisting of 100 miles (160 km) of road and a large highway system making it the largest Need for Speed "open-world" environment EA has created so far.[citation needed] The games environment consists of four boroughs, called Palm Harbor, Port Crescent, Gold Coast Mountains, and Sunset Hills. These four boroughs make up, Tri-City (the city's name). The road system includes four water crossings, going clockwise: the Main guy Causeway (Ocean Expressway connecting Sunset Hills to Port Crescent via man-made island), the Vale Causeway (Sunset Hills to Palm Harbor), the North T causeway (Man-made island to Palm Harbor), and the Memorial Tunnel (Port Crescent to Palm Harbor). Undercover also features a new contiguous highway system. In previous installments, highways were relatively small circuits concentrated within single boroughs. In Undercover, the main highway circles Tri-City, with each of the four boroughs sharing a piece of the large circuit. The longer highway length gives a more realistic shape, with long straight areas, gentle curves, rest areas and large interchanges. Also, the entire map is open from the start of the game, unlike previous installments where boroughs had to be unlocked.

Police
The police system is very similar to Most Wanted and Carbon. It uses a similar bar graph at the bottom of the screen moving towards "Evade" (blue (or green for the PS2 and Wii only) on the right side of the screen) or "Busted" (red on the left side of the screen) depending on the player's speed and proximity to police. The "Cooldown" period after evading the nearest police units returns as well. Heat levels also return to the game, as well as speedbreaker and pursuit breakers. Like in Most Wanted and Carbon, police vehicles range from generic city patrol cars to federal pursuit cars accompanied by police heavy SUVs and helicopters. Unlike previous games, which types of police appear is not entirely dependent on heat levels (high level police can appear at low heat levels and vice versa) but instead more dependent on the player's wheelman level (progress through the game). At a high wheelman level, high level police will immediately join the pursuit, even at the lowest heat level. Common police tactics such as road blocks, rolling road blocks, spike strips, and PIT maneuvers are all featured, although some are only used by high level police. The player only gets to drive a police car once in career mode, in a mission that consists of stealing a state police car.

Damage
The damage system returns and is similar to Need for Speed: ProStreet. It differs from ProStreet in that the damage is only cosmetic and does not adversely affect performance.However, a car can still be "Totaled" in the new "Highway Battle" mode and in some 'missions', in career mode, a car damage bar appears where the damage level increases depending on the damage done to the vehicle. The primary goal of these missions is to deliver certain cars without totaling them. In general, damage is automatically repaired after every career race or police pursuit, unlike in ProStreet where it had to be repaired by the player at a cost (either money or a "repair marker").

Customization
The customization of cars is similar to Need for Speed: Carbon but has been enhanced on the level of graphics and detail. The new color palette and the "matte" paint had been hyped with a huge improvement. The game also has aftermarket parts like Carbon did. As a bonus, EA added a vinyl similar to the vinyl of the BMW M3 GTR in Need For Speed: Most Wanted.

Missions
The player can gain reputation points that grant them access to new missions simply by participating in side missions or performing flashy maneuvers in a police chase, adding a small RPG-like element to the gameplay.

Wednesday 7 January 2009

sorry this is a bit late


Gears of war 2


I missed this release but Gears Of War 2 came out a little while ago so here is the low down

Gears of War 2 is a tactical third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for Xbox 360. It is the sequel to Gears of War, and was announced by lead designer Cliff Bleszinski during the February 20, 2008 Game Developers Conference. The game uses a heavily upgraded version of the Unreal Engine 3.During E3 2008, a worldwide release date for the game was set for November 7, 2008. Since its release, Gears of War 2 has been received with critical acclaim, and in its opening weekend the game sold over two million units.
In Gears of War 2, the Locust have found a way to make giant emergence holes capable of sinking entire cities at once. Marcus Fenix and the rest of the COG Delta Squad are now drilling underground to "take the fight to the Locust." In a teaser of the first scenes of gameplay of Gears of War 2, COG soldiers engage in battle with a large army of Locust as they travel to drill into the underground region. Comic book writer Joshua Ortega says, "The stakes are raised. This is humanity's last stand. Everything is at risk. Nothing is safe."
The game also includes the ability to duel with an AI or human opponent when both use the chainsaw attachment of the Lancer rifle. The collection of COG tags has been expanded to include the collection of story-based items such as personal letters and medical records, and a "war journal" will track which collectibles have been found and where missing ones can be located. The cut-scenes will also use the better facial rendering technology of Epic's Unreal engine, and will use more dramatic angles for the conversation, as well as using a video screen on Jack (the all-purpose robot used by Delta squad) to talk with their commanders "face-to-face."

Setting

Gears of War 2 takes place six months after the detonation of the Lightmass Bomb at the end of the first game. Though most of the Locust Horde was destroyed, the explosion also caused much of the liquid Imulsion underground to vaporize, causing a fatal disease called rustlung to spread among the diminished human population. After months of peace, the cities of Tollen and Montevado suddenly and mysteriously disappear underground, leading the COG to suspect the resurgence of the Locust. Soon after, the once impenetrable Jacinto, one of the last remaining safe havens for humans, begins to show signs that the same fate awaits it. In order to stop the fall of Jacinto, the COG responds with a large-scale counter-offensive against the Locust.


Characters
Further information: List of characters in the Gears of War series
Returning characters includes Marcus Fenix and Dominic Santiago and others from the first game, including Marcus and Dom's frequent companions, Augustus Cole and Damon Baird. Also returning in supporting roles are radio dispatcher Anya Stroud and senior officer Colonel Hoffman. Lead designer Cliff Bleszinski confirmed that the character Carmine would be returning, but did not reveal how or in what capacity as Carmine was killed in the original Gears of War. It was later revealed that the original Anthony Carmine would not be present in the Gears of War 2 campaign, but rather his brother, Benjamin, will make an appearance. The game also introduces several new characters. They include Chairman Prescott, the near dictatorial military leader of COG; Tai Kaliso, "a spiritual and meditative warrior from a tradition of honor bound fighters;" and Dizzy, a former Stranded who joined the COG in order to keep his family safe. Dominic's wife Maria also makes an appearance, and Dominic's search for her plays an important part in the story. Greg Ford writes that Gears of War 2 "adds some character to the characters..."